feat: 更新后端服务

- agent_handler.go: 新增agent管理接口
- agent_service.go: 扩展agent服务逻辑
- skill_handler.go: 更新skill接口
- chat_service.go: 更新chat服务
- model相关: 新增model仓库和服务
- main.go: 更新路由配置

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-12 23:18:46 +08:00
parent 5b50d6ff9a
commit 5dc2e403e9
11 changed files with 335 additions and 109 deletions

View File

@@ -245,7 +245,7 @@ func (h *SkillHandler) Create(c *gin.Context) {
SkillType: skillType,
SkillDesc: skillDesc,
Path: filepath.Join(skillPath, "SKILL.md"),
Status: "active",
Status: 1,
}
// 记录创建者
@@ -386,7 +386,7 @@ func (h *SkillHandler) Update(c *gin.Context) {
skillName := req.SkillName
skillDesc := req.SkillDesc
skillType := req.SkillType
status := req.Status
var status int
if skillName == "" {
skillName = existingSkill.SkillName
@@ -397,8 +397,18 @@ func (h *SkillHandler) Update(c *gin.Context) {
if skillType == "" {
skillType = existingSkill.SkillType
}
if status == "" {
// 处理 status如果是空字符串则使用现有值否则转换为整数
if req.Status == "" {
status = existingSkill.Status
} else {
// 支持传入数字或字符串
if req.Status == "1" || req.Status == "active" {
status = 1
} else if req.Status == "0" || req.Status == "inactive" {
status = 0
} else {
status = existingSkill.Status
}
}
// 获取项目根目录